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 cwc rulles

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Saint-dutch_maniak
Infanterie Urbaine Carthaginoise
Infanterie Urbaine Carthaginoise



Nombre de messages : 107
Date d'inscription : 29/11/2004

cwc rulles Empty
MessageSujet: cwc rulles   cwc rulles Icon_minitimeMer 23 Fév - 1:33

The following have been created by Tomisama and contain the suggestions of Clan Emissaries and Ambassadors and Administrators of the competition and therefore were created to help the equality of the competition

<bows>

Roman Clan Wars Rules v1.1 (revisions major and minor have been made to articles 2, 3, 7, and 10)

1. This Contest requires a broadband connection and Rome Total War v1.2.

2. All battles are 4v4 at 15k per player, composed of Clan members with Clan identification on their player names. Officially Registered Ronin who are identified in advance, will also be allowed, one per specific Clan Team, enlisted for the duration of the Contest.

3. Teams are restricted to 2 Roman Faction players per side. Civilized Factions to 4 units of the same type, Barbarian Factions to 5 same type units. The Egyptian Faction will be excluded from this Contest. Decisions as to the use of Artillery, Elephants, and Fire Arrows are to be made in advance of the Match, in negotiations on our Clan Availability forum.

4. Clans signed up for this Competition will be paired, and played off in Rounds to a Champion Clan for the Season. Battle Assignments Brackets will be posted in on our message board. It is your Clans responsibility is to complete the Battles Assigned in the Brackets within three weeks of that notification.

5. All participating Clan’s Emissaries are to contact their respective opponents to set a date and a time frame, using our Clan Availability forum. Clans who do not show up for agreed to Matches, and fail to notify their opponent that they won’t be there, will be dropped from Clan Wars Competition Membership.

6. All games should be titled with the names of the participant Clans, and protected by the password "rcw". This will make it easer for Clan teams to identify and join Battles, without delays.

7. Participating Clans are required to fight on two assigned Game Maps, one Battle on each. The assigned Maps will always be terrain Maps, with no rivers or settlements.

8. The assigned Attacker will always deploy on the North end of the Game Map. If the contestant Clans are Tied with one Battle each, they will fight one more “winner take all” on the Tie Breaker Map specified for that Round.

9. In these Contests, the reference to Attacker and Defender mean nothing more than your starting positions on the Map. Defenders can Attack, and Attackers can Defend. There is to be no distinction, or restriction placed on either side.

10. Clan Emissaries are responsible to report the results of their Clan’s Matches. However, only one report is necessary for both teams. If a particular Battle is disrupted, but the conclusion was clear to all concerned, it will be accepted. If the Battle is disrupted, but both sides agree that it had not reached that concluding point, it must be immediately re-fought if at all possible, or rescheduled. If the participants disagree on the state of the Battle when it was disrupted, it can be presented to CWC Admin for a final decision.

11. The Samurai Clan Wars Contest winners will be immortalized by a permanent inscription of their Clan name on our Champions page, and a Champions plaque awarded to place on their Clan site, to honor their accomplishment.
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